Creative Director · Art Director · World-Builder

PATPAT (Patrick Clarke)

I set the visual vision for cinematic trailers, experiential installations, and 3D pipelines — then lead the teams who bring them to life. Yes, it’s a real job, and yes, I’m currently accepting awards (or job offers).

See the Work
15+ Years in the industry

About

I’m Patrick — a Creative Director who’s spent the last 15+ years turning ambitious ideas into visual worlds, steering everything from the first pitch deck to the final frame, on screens as small as a phone and as big as The Sphere.

Along the way I’ve led creative on projects for Blizzard Entertainment, Riot Games, Netflix, Pokémon, Hasbro, Epic Games, Square Enix, and Ubisoft — defining the visual language, guiding the teams, and owning execution across cinematic trailers, character animation, live experiential visuals, and broadcast. I care about the same three things on every project: a clear vision, a strong frame, and a team that’s empowered to hit it.

Selected Work

A few things
worth your time.

Contact

Let’s make
something move.

clarkepatpat @gmail.com

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